Spirit only good for Life Drain? No one picked that in spirit ever. I have no ideas what are you talking about. Animation of charge skills feels off in TQAE. I don t care for THQ, dunno any of these pals to care. Have you even played the game or looked at skill stats separately? I think you just don’t like the fact TQ now belongs fully to THQ and therefore you hate on it.
Dream mastery got OA/DA buff (before, 18%, now 111, which is way better).
Before you didn’t even feel the armor shred. Warfare’s horn was buffed to actually be picked. Defense was slightly nerfed to not be OP in defense, also buffed for offensive builds. Volativity, the level 32 passive was literally useless, they fixed it in Anniversary. Earth was barely touched because it was made with the thoughts of a supporting mastery, mostly pets (this is why the Earth Enchantment is an aura). Storm mastery was finally made for overall usage, before you’d only pick it for Squall if you went melee, eventually for some more defense, never offense. Before you’d pick it only for Life Drain and the Lich, now you actually have a reason to pick this mastery. Cdr mechanic ruined? Why so? Life reduction works the same as in GD, so idk what you’re talking about.
I don’t know what is so ruined with charge skills when they look literally the same.